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Education for the development of STEAM skills from the perspective of current challenges in the context of EU accession

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dc.contributor.author LITVIN, Aurelia
dc.contributor.author FLEACA, Elena
dc.date.accessioned 2025-01-17T08:41:27Z
dc.date.available 2025-01-17T08:41:27Z
dc.date.issued 2024
dc.identifier.citation LITVIN, Aurelia and Elena FLEACA. Education for the development of STEAM skills from the perspective of current challenges in the context of EU accession. In: Сompetitiveness and sustainable development: proceedings of the 6th Economic International Conference "Competitiveness and sustainable development", 7-8 November, 2024. Chișinău: Tehnica-UTM, 2024, p. 172-177. ISBN 978-9975-64-483-9 (PDF). en_US
dc.identifier.isbn 978-9975-64-483-9
dc.identifier.uri https://doi.org/10.52326/csd2024.26
dc.identifier.uri http://repository.utm.md/handle/5014/29098
dc.description.abstract STEAM (Science, Technology, Engineering, Art and Mathematics) education is an approach that integrates the disciplines of science, technology, engineering, art and mathematics to encourage students to develop critical thinking, problem solving, creativity and collaboration skills. STEAM education also focuses on developing skills that are in demand in the modern world. Students learn to analyze information, find solutions to problems, argue their ideas and work in a team. One of the key principles of STEAM education is making connections between different fields. For example, through projects, students can combine knowledge from mathematics, physics and programming to design and build working models or solve problems. This approach allows students to better understand the relationship between different sciences and to apply the acquired knowledge in practice. en_US
dc.language.iso en en_US
dc.publisher Technical University of Moldova en_US
dc.relation.ispartofseries The 6th Economic International Conference "Competitiveness and sustainable development", 7-8 November 2024, [Chişinău]: Conference proceedings;
dc.rights Attribution-NonCommercial-NoDerivs 3.0 United States *
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/3.0/us/ *
dc.subject education en_US
dc.subject European Union en_US
dc.subject STEAM en_US
dc.title Education for the development of STEAM skills from the perspective of current challenges in the context of EU accession en_US
dc.type Article en_US


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  • 2024
    The 6th Economic International Conference (7th-8th November 2024)

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Attribution-NonCommercial-NoDerivs 3.0 United States Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 United States

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