dc.contributor.advisor | MIHAIL-VELEȘCU, Lilia | |
dc.contributor.author | GHEORGHIEV, Nicolai | |
dc.date.accessioned | 2023-09-19T08:35:27Z | |
dc.date.available | 2023-09-19T08:35:27Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | GHEORGHIEV, Nicolai. Exploring the advancements and limitations of modern game engines: a comparative study. In: Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor, Universitatea Tehnică a Moldovei, 5-7 aprilie 2023. Chișinău, 2023, vol. 4, pp. 416-421. ISBN 978-9975-45-956-3. ISBN 978-9975-45-960-0 (Vol. 4). | en_US |
dc.identifier.isbn | 978-9975-45-956-3 | |
dc.identifier.isbn | 978-9975-45-960-0 | |
dc.identifier.uri | http://repository.utm.md/handle/5014/24090 | |
dc.description.abstract | Modern game engines have significantly revolutionized the game industry by offering game developers many tools and features. However, with the development of technology, these engines also have their own limitations, which can affect the quality of game development. The purpose of this paper is to explore the achievements and limitations of modern game engines and their impact on game development. A comparative study of the popular Unity and Unreal Engine game engines will be conducted to provide a complete picture of them. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Universitatea Tehnică a Moldovei | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.subject | advancements | en_US |
dc.subject | capabilities | en_US |
dc.subject | compatibility | en_US |
dc.title | Exploring the advancements and limitations of modern game engines: a comparative study | en_US |
dc.type | Article | en_US |
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