dc.contributor.author | VATAVU, Radu-Daniel | |
dc.date.accessioned | 2022-12-29T12:10:39Z | |
dc.date.available | 2022-12-29T12:10:39Z | |
dc.date.issued | 2022 | |
dc.identifier.citation | VATAVU, Radu-Daniel. Designing Interactive Computer Systems within the Framework of Sensorimotor Realities. In: Electronics, Communications and Computing (IC ECCO-2022): 12th intern. conf., 20-21 Oct. 2022, Chişinău, Republica Moldova: conf. proc., Chişinău, 2022, pp. 22. | en_US |
dc.identifier.uri | http://repository.utm.md/handle/5014/21894 | |
dc.description | Only Abstract | |
dc.description.abstract | This keynote provides an overview of the new concept of Sensorimotor Realities (SRs) and exemplifies applications involving wearable and ambient devices. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Technical University of Moldova | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.subject | sensorimotor realities | en_US |
dc.subject | applications | en_US |
dc.subject | wearable devices | en_US |
dc.subject | ambient devices | en_US |
dc.title | Designing Interactive Computer Systems within the Framework of Sensorimotor Realities | en_US |
dc.type | Article | en_US |
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