dc.contributor.author | VATAVU, Radu-Daniel | |
dc.date.accessioned | 2022-04-20T07:41:17Z | |
dc.date.available | 2022-04-20T07:41:17Z | |
dc.date.issued | 2021 | |
dc.identifier.citation | VATAVU, Radu-Daniel. Designing interactive experiences with computer systems that understand users’ body movement and gestures. In: International Conference on Electronics, Communications and Computing: proc. IC ECCO, 21-22 Oct. 2021, Chişinău. Republica Moldova, 2021, p. 20. ISBN 978-9975-4264-8-0. | en_US |
dc.identifier.isbn | 978-9975-4264-8-0 | |
dc.identifier.uri | http://repository.utm.md/handle/5014/20169 | |
dc.description | Only Abstract | en_US |
dc.description.abstract | In this talk, I will present results obtained in the Machine Intelligence and Information Visualization Research Laboratory (http://www.eed.usv.ro/mintviz) regarding designs of gesture-based interaction for wearable devices, large displays, touchscreens and interactive surfaces, augmented and mixed reality systems, smart television, and other application areas. Examples include gestures enabled by a wearable system designed for the finger and hand that makes users believe they are actually holding and manipulating digital content, gesture commands for controlling a smart TV that replace remote controls, and body-referenced gestures used to interact with digital content found in physical pockets on the user’s clothes. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Technical University of Moldova | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.subject | gesture-based interaction | en_US |
dc.subject | body movement | en_US |
dc.subject | gestures | en_US |
dc.subject | wearable devices | en_US |
dc.title | Designing interactive experiences with computer systems that understand users’ body movement and gestures | en_US |
dc.type | Article | en_US |
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